On this occasion, today we see how those characters from anime H very popular made by a Intelligence Artificial, specifically thanks to the tool AI Painting. An ingenious idea realized thanks for eroeronews that has caught the attention of several curious users who want to know what the result will come out of this AI.
This is how some H anime characters made by artificial intelligence look like
As we have already mentioned before, AI Painting It has caught the attention of thousands of users to be able to create countless illustrations based on something or a person, well we start this with the absolute queen that many will know and that has traumatized more than one fan of culture on this list of characters from anime H.
- Mika Kuouzumiaiginsusutakeizumonokamimeichoujin of Boin Resort
- Kaede and Suzu of Kaede to Suzu The Animation
- Arisa of Katainaka ni Totsui from Kita Russia Musume to H Shimakuru Ohanashi
- satsuki of Mesudachi The Animation
- Chieri of Baka Dakedo Chinchin Shaburu no dake wa Jouzu na Chii-chan
- Tachibana of Sakusei Byoutou The Animation
- Mari of Itadaki! Seieki
AI Paintingwhich you can use for free on the application’s website QQ a computer messenger, developed by the Chinese company Tencent Holdings, A series of illustrations on the internet has recently gone viral where many have benefited from its simplicity to create this type of representation of characters from anime H.
Certainly the AI They have become very popular to such a degree that it is challenging digital art by hand, where many have gone from making illustrations that could take 20 or 30 hours to complete to doing them in less than a few minutes. Without a doubt, this is something that is affecting a lot, but thanks to the AI has given countless impressive illustrations as he does AI Painting with mentioned characters.
Which is a Artificial intelligence (AI)?
Artificial intelligence (AI) refers to systems or machines that mimic human intelligence to perform tasks and can iteratively improve based on information. They perceive their environment, relate to it, solve problems and act with a specific purpose. The machine receives data (already prepared or collected through its own sensors, for example, a camera), processes it and responds with a result. That is, they can just take existing material from other artists and make it into one piece.